Sid Meier’s Civilization 7 has arguably been one of the vital disappointing entries within the franchise for gamers, and builders at Firaxis have been attempting every thing they will to carry gamers again into the sport. Up so far, Civ 7 has prevented making the one change that gamers had been asking for for the reason that sport’s launch.
However in a Civ 7 replace (by way of 2K) earlier as we speak, it seems that Civilization 7 is lastly “playtesting methods to play as one Civ repeatedly by way of the ages,” caving to participant suggestions and criticism after months of avoiding the transfer. At the moment, it is not precisely clear how this mechanic might work, and Firaxis is counting on participant suggestions to design the characteristic as successfully as potential.
Civilization 7 Is Lastly Introducing Single-Civ Gameplay
Single Civ Gameplay Is The Most Requested Civ 7 Characteristic
Civilization 7 has been by way of wave after wave of main updates and enhancements to the sport since launch, from UI overhauls to utterly new options that tackle continuity across the Ages. However arguably the one characteristic that turned gamers off from the sport completely is Civ-switching, a brand-new mechanic launched in Civ 7 that basically modifications how gamers expertise a Civ sport in comparison with earlier installments.
Civ 7 has lauded Civ-switching as its major differentiator within the franchise, and the core design philosophy and content material roadmaps are completely designed round it. Whereas Civ-switching does set the sport aside from earlier entries, it additionally ended up being the most alienating and divisive a part of the sport. A lot in order that many long-term gamers merely won’t contact Civ 7 as a result of they’re compelled to vary Civs.
Firaxis has launched a verbose replace with a ton of upcoming enhancements, however probably the most vital announcement is that they’re testing a single-civ gameplay choice, “permitting you to decide on a civilization from any Age and information them all through your journey by way of historical past.” This can be a huge growth that might tackle the sport’s most divisive piece, however it comes far too late.
Civ 7 Is Throwing A Hail Mary Earlier than It Dies For Good
Participant Rely For Civilization 7 Is Abysmal In contrast To Different Civ Video games
On the time of this writing, the 24-hour participant rely on SteamDB for Civilization 7 is simply 7,654. Examine that to Civ 6, with a 24-hour peak rely of 36,929 and a Civ 5 rely of 16,511. Evidently, these numbers do not look nice for Civ 7, and the above announcement is a Hail Mary-attempt at saving the sport and presumably bringing in some gamers that it misplaced at inception.
Sadly, what was at a sure level probably the most anticipated sport of the yr is now one of many least-played Civilization video games in franchise historical past. Whether or not introducing single-Civ gameplay truly might usher in new gamers is but to be seen, however it is clear that Firaxis ought to have began enthusiastic about this a lot sooner—like earlier than the sport was launched.
Truthfully, the transfer comes off as a determined try at salvaging no matter player-base stays. Whereas the announcement of single-Civ gameplay sounds prefer it might be thrilling, it additionally might very nicely be Sid Meier’s Civilization 7‘s demise rattle.

Sid Meier’s Civilization VII
- Launched
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February 11, 2025
- ESRB
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Everybody 10+ // Alcohol and Tobacco Reference, Gentle Language, Gentle Violence, Suggestive Themes
- Developer(s)
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Firaxis Video games
- Writer(s)
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2K
- Engine
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Gamebryo Engine